Building Oasis: a Local Code Generator Tool With Open Source Models and Microsoft’s Guidance…
Building Oasis: a Local Code Generator Tool Using Open Source Models and Microsoft’s Guidance LibraryLocal LLamas in VSCodePhoto by Maik Jonietz on UnsplashA while ago, I wrote a VSCode plugin using the now-deprecated Codex API from OpenAI, and it worked fairly well to perform simple instructions on the selected code in VSCode. For
Read moreComparing approximations for ellipse perimeter
This post will compare the accuracy of approximations for the perimeter of an ellipse. The exact perimeter is given in terms of an elliptic integral. (That’s where the elliptic integrals gets their name.) And so an obvious way to approximate the perimeter would be to expand the elliptic integral in
Read moreWhen Scaling Is Not An Option: A Simple Asynchronous Pattern
We live in a world of APIs, and while they are practical you may face a situation where the number of requests increases rapidly and your…Continue reading on Better Programming »
Read moreDevOps, the Software “Jack”-Pot
From experts to Jack(y) of all trades, masters of noneContinue reading on Better Programming »
Read moreNvidia VXGI + Unity: Voxel-based Rendering Demo Using Direct3D 12 Graphics Backend.
Nvidia VXGI + Unity: Voxel-based Rendering Demo Using Direct3D 12 Graphics BackendImage by authorVoxel-based global illumination is a set of techniques that exploits the voxel representation of the scene. Voxels can contain different metrics: for example, the amount of light reflected off the geometry they represent.When voxels are stored in mipmap-like data
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