Will the web ever be the primary delivery system for 3D games?
Jaime Torrealba, a frontend developer currently at Push Security, joins Ryan to talk about 3D graphics and web development. Their conversation ranges from the evolution of technologies like WebGL and WebGPU to the importance of performance optimization for different devices to the frameworks available for creating 3D experiences. Jaime also
Read moreChris’ Corner: Offlinin’ Aint Easy
I kinda like the idea of the “minimal” service worker. Service Workers can be pretty damn complicated and the power of them honestly makes me a little nervous. They are middlemen between the browser and the network and I can imagine really dinking that up, myself. Not to dissuade you
Read moreCommunity Products Roadmap Update, January 2025
An update on recent launches and the upcoming roadmap.
Read moreDeepSeek-R1: Do we need less compute now?
The reactions to the new DeepSeek-R1 AI model in recent days seem limitless. Some say it runs so much faster than existing models that we will no longer need the billions of dollars in compute hardware that big tech is preparing to buy. Is that plausible? To get an
Read moreFeature flags: Theory meets reality
Ryan is joined by Fynn Glover (CEO) and Ben Papillon (CTO), cofounders of Schematic, for a conversation about managing feature flags in software development. They explore theoretical and practical applications of feature flags, the issue of tech debt, and how orgs could manage entitlements and pricing models more effectively.
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